- Firstly, these won't really be a few last words, I fully intend (even thoguh I hate blogging) to keep posting updates here until the project is fully completed (ie, until we have to hand in everything). So, should anyone actually be interested, please feel free to continue reading!
- I completely forgot to mention that we decided my application editor should be called ASEDIT (short for Audio Spatial EDITor). It makes sense to us nayway ;-)
- THANKS VERY MUCH to anyone who was reading my blog purely for the interest in the project! I definitely appreciate it. If you would like to drop me some comments, feedback, criticism or anything else, please please leave a comment.
- As Graham said in his post - words, videos and images are not really enough to describe this project. It needs to be experienced. So, if any readers want a chance to be one of the guinea pigs (that is, if you want a go), please let either myself or Graham know. We need a good few people to test this and to tell us how well it works! Leave a comment or drop me an email (d kereten AT g mail DOT com).
- Both myself and Graham see this project as a great success. It was supposed to be a research project, to develop a framework to ease the development of audio and location based augmented reality applications. I believe we have managed to do just that. In fact, I hope by the end of April, that we will have surpassed that. I hope the people marking our project can see that too, if not, please get in touch, so that we may take action to fix any potential problems (read: aspects which would cause a loss of marks). Thank you very much!
- I feel I learn't a lot through working on this project. If nothing else, I think that the learning experience made it all worthwhile.
- The system we built is crude compared to what it could have been. The hardware we used was the cheapest we could find that would do the job. The software was (or, should I say, still is) written to give suficient results before the deadline. Unfortunately this means we were a little lax in certain areas: no unit testing, for example. Basically, there are a huge number of improvements which could be done. I feel myself and Graham could, with sufficient time and money, design and develop a relaistically usable augmented reality platform. There is so much more we wanted to add, but had to scrap due to time/money constraints.
Sunday 30 March 2008
30/03/08 - Farewell!
I just took a brief glance at Grahams last post and I realised that this is the last time the blog is checked for marking purposes!? That I know of, at least. So I figured, I'd best say a few last words!
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1 comment:
Along with Graham Healy's blog, another excellent effort. Clear, well laid out, well presented. Evidence of good practice at every turn. Regulary updated. A pleasure to read, first rate.
John Murphy
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